Sasha+Barab


 * The main purpose of DBR is to have rich learning
 * Employ the interactions of all elements: teachers, students, activities, tools, and social interaction
 * Based on theory, researcher has ambition, but he/she must analyze was his/her ambition when put into design working or not
 * Collaboration between expert in community journal and online community with teacher who put interest on social theory aspiration, teacher practice and community support to study reflection of teacher to evaluation of their performance compare using sending email one-one vs using online space (private space vs public space)
 * The most difficult to do is balancing the goal between researcher with people who participate
 * Coding data and literature review maybe difficult to do for some researcher, because the condition is dynamic and changing quickly, especially technology - while study must be evaluate over tine abd time consuming

Challenge:
 * Usable knowledge should relate research with everyday practice in education
 * DBR can help create and extend knowledge about developing, enacting, and sustaining innovative learning environments
 * Learning should be contextualized and tied to students experiences
 * Intervention of research on education must pay attention to the nature interaction between learning materials, teachers, and learners

Characteristics of good DBR:
 * The central goal of design learning environments and developing theories of learning are intertwined
 * Development & research take place through continuous cycle of design, enactment, analysis, and redesign
 * Research on design must lead to sharable theories that help communicate relevant implications to practitioners & others education design
 * research must account for how designs function in authentic settings
 * The development of such account relies on methods that can document & connect process of enactment to outcomes of interest

ROGER: innovation - diffusion theory MARZANO: interactive white board FREEMAN: electronic response system

Characteristics of adapters:
 * innovators 2.5%
 * early adapters 13.5%
 * early majority 34%
 * late majority 34%
 * laggards 16%

New technology:
 * relative advantage
 * compatibility advantage
 * complexity advantage
 * triability advantage
 * visibility advantage